Complete Bug Bounties

blue_team is a medium-weight Euro game focused on worker placement and action selection. As teams of hackers at work, players will manage resources and build production engines to gain materials, upgrade their machines, and work toward meeting table-wide hacking goals.

About blue_team

These are not your Hollywood hackers. Real hacking is done heads down at a computer, writing code, building applications to aid research, and maintaining computer hardware. blue_team does its best to simulate the real world of hacking and computer development in a way that anyone can understand and play, without having to know the intricacies of computer hacking.

In the information security industry a blue team is a team of hackers and information security professionals that work to defend networks and computer systems from outside intrusion. Blue teams are opposed by red teams, whose job is to act maliciously and attack computer systems from the perspective of an enemy or competitor.

blue_team is an action selection, worker placement, and set collection style game where each player leads a team of hackers trying to find vulnerabilities in major corporations’ networks. Players race against each other, as well as the nefarious sine_nomine, to collect bug bounties hoping to earn the most exploit points to win the game.

Components

  • 6 Motherboards
  • 1 BitHub Board
  • 1 Vulnerability Board
  • 24 CPU Tokens
  • 48 RAM Tokens
  • 12 GPU Tokens
  • 36 StarBits Coffee Tokens
  • 60 Application Cards
  • 6 sine_nomine Cards
  • 100 Vulnerability Cards
  • 1 First Player Marker
  • 36 meeples
    • 6 Red
    • 6 Blue
    • 6 Purple
    • 6 Green
    • 6 Yellow
    • 6 White
  • 225 cubes
    • 50 transparent clear cubes – Written code
    • 50 large transparent clear cubes – 5x Written code
    • 50 yellow cubes – BitCube
    • 50 large yellow cubes – 5x BitCube
    • 125 application cubes
      • 25 Red
      • 25 Blue
      • 25 Purple
      • 25 Green
      • 25 Pink

Also designed by Mattie Schraeder